Armadillo
10,70 € (VAT not included)
A lively dice and card game, not only for armadillo lovers!
An interesting game of mathematical calculation, in which you can choose which dice to roll, and get rid of your cards before the rest of the players.
- A fun game to train agility in mathematical operations.
- Material: 60 cards, 36 counters, 6 dice and rules and regulations
- Recommended age: +8
- Players: 2-6
| Weight | 0,25 kg |
|---|---|
| Dimensions | 12 × 9 × 3 cm |
| Brand | Mercury |
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In stock
somdn_product_pageDescription
Choose your dice wisely and let them roll fast to win
An interesting game of mathematical calculation, in which you can choose which dice to roll, and get rid of your cards before the rest of the players. The dice rolled must add up to a number equal to any of our cards, but if not, we can save the result by using an armadillo, to add or subtract, and achieve the desired number to get rid of our card.
Who will roll the fastest to win?
Material: 60 cards, 36 counters, 6 dice and rules and regulations
AGE: +8
PLAYERS: 2-6
Mercurio games for speed and attention
In Halli Galli players ring the bell as soon as exactly five identical fruits appear. In Speed cups each player has 5 coloured cups and whoever copies the card's combination first wins. And The cursed dwelling tests your eyesight to collect all the gems.Cards and drawings for talking
Pelusas is a fast card game where you have to know when to stop. And in Pintia players draw clues so the others guess the topic: a category game in reverse.Why buy Mercurio at Logopedicum?
We gather the Mercurio games most used for working on attention, speed and vocabulary, alongside the rest of our speech therapy materials.
CONTACTA CON NOSOTROS
Departamento de asesoramiento
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Departamento de formación
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https://logopedicum.com/en/product/armadillo/290524 Armadillo
Choose your dice wisely and let them roll fast to win
An interesting game of mathematical calculation, in which you can choose which dice to roll, and get rid of your cards before the rest of the players. The dice rolled must add up to a number equal to any of our cards, but if not, we can save the result by using an armadillo, to add or subtract, and achieve the desired number to get rid of our card.
Who will roll the fastest to win?
Material: 60 cards, 36 counters, 6 dice and rules and regulations
AGE: +8
PLAYERS: 2-6
https://logopedicum.com/wp-content/uploads/2025/02/armadillo-247x300.jpg10.70 instock 6 – 9 years9 – 12 yearsAGEAlso for adultsAttention and concentration gamesBoard gamesGAME TYPEGAMES AND TOYSLogic and math gamesTYPE OF TOY 0 0.00 0
https://logopedicum.com/wp-content/uploads/2025/02/armadillo-247x300.jpg2177421008210932099821407 10.70 10.70 0.00 0.00 1740349735000
