Executive Function Game – Memory-ON
49,00 € (VAT not included)
Practical materials for working on executive functions and working memory
MEMORI-ON is a hands-on resource designed to explicitly, systematically, and progressively develop working memory and executive functions. It is ideal for use in psychological, speech-language, and neuroeducational interventions, as well as in support classrooms and individual or group sessions.
- It includes 8 structured questions and distractors.
- It helps develop working memory, attention, inhibition, flexibility, planning, and self-regulation.
- It uses verbal, semantic, visual, and symbolic content.
- It allows you to adjust the difficulty level based on the user’s profile.
- It encourages students to articulate strategies and apply them to real-world learning.
Recommended for ages 8 and up. Perfect for working with children, teenagers, and adults.
Spanish edition.
| Brand | Logocube |
|---|
In stock
somdn_product_pageDescription
Manipulative materials for training working memory and executive functions
MEMORI-ON is not just a memory game. It is a tool designed for something much more important: to help children, teenagers, and adults understand how they remember, how they organize information, and what strategies they can use to learn more effectively.
This material allows us to directly work on executive functions—the skills we need to follow instructions, maintain focus, control impulses, plan, adapt our strategy, and regulate ourselves when a task becomes challenging. And here’s the key: it’s not just about remembering more, but about using working memory more effectively.
MEMORI-ON is designed for psychological, speech-language, psycho-educational, and neuro-educational interventions. It can be used as the main activity of a session or as part of a broader program focused on language, reading, writing, comprehension, attention, or learning.
It includes 8 built-in tools: Action Memory, Animix, Colours, Symbols, Memory Flex, Logo Market, Shapes, I Read and See, as well as distractor questions. These activities allow students to work with verbal, visual, semantic, symbolic, and executive information, gradually increasing the cognitive load.
Benefits of the game:
It helps us develop key skills such as working memory, attention control, cognitive flexibility, inhibitory control, organization, planning, and emotional self-regulation.
It is particularly useful when students need to learn how to keep information in mind, avoid impulsive responses, tolerate mistakes, change strategies, or explain what they did to complete a task. For this reason, it is a very valuable resource for working with students with ADHD, ASD, learning disabilities, acquired brain injury, etc., or other specific educational support needs (SESN).
How to use:
It is used by presenting structured tasks in which the user must recall, manipulate, organize, or retrieve information while instructions, distractions, or distracting questions are introduced. The professional can adjust the difficulty based on the session’s objective and, at the end, help the user articulate which strategy they used and how they can apply it in class, at home, or in other learning activities.
Features
This is a system of manipulative materials designed to develop executive functions through progressive activities. It includes exercises focused on verbal, semantic, visual, symbolic, and executive memory, along with distracting questions that help train the ability to keep information active despite interruptions. It is recommended for ages 8 and up and can be used with children, adolescents, and adults, whether in individual sessions, small groups, or support classrooms.
Spanish edition.
Logocube materials, one by one
The Fonocube works on phonological awareness step by step, which is the ground literacy is later built on. It is the item in the range most used in dyslexia intervention and in early-years prevention. It sits alongside the rest of the phonetics and phonology catalogue. The /S/ Cube is far more than a material for producing /s/: it uses that phoneme as a thread for working on articulation, vocabulary and oral language within the same play dynamic, which is what keeps children engaged session after session.Working memory and executive function
The Memory-ON steps out of language and into working memory and executive function, which shape every learning task: planning, inhibiting, holding information while operating on it. It is the natural complement when what holds a child back is not speech but how they organise the task. There is more material in the same area under executive functions.Why buy Logocube at Logopedicum?
This is material for speech and language therapists, special needs teachers and educational psychologists, and it also works at home when the family follows the therapist's plan. At Logopedicum you buy genuine brand products, with updated stock, invoicing and a discount for registered professionals.
CONTACTA CON NOSOTROS
Departamento de asesoramiento
[email protected]
Departamento de formación
[email protected]
You may also like…
Brain trainer – executive functions and language
Executive functions workshop
Related products
https://logopedicum.com/en/product/executive-function-game-memory-on/370672 Executive Function Game - Memory-ON
Manipulative materials for training working memory and executive functions
MEMORI-ON is not just a memory game. It is a tool designed for something much more important: to help children, teenagers, and adults understand how they remember, how they organize information, and what strategies they can use to learn more effectively.
This material allows us to directly work on executive functions—the skills we need to follow instructions, maintain focus, control impulses, plan, adapt our strategy, and regulate ourselves when a task becomes challenging. And here’s the key: it’s not just about remembering more, but about using working memory more effectively.
MEMORI-ON is designed for psychological, speech-language, psycho-educational, and neuro-educational interventions. It can be used as the main activity of a session or as part of a broader program focused on language, reading, writing, comprehension, attention, or learning.
It includes 8 built-in tools: Action Memory, Animix, Colours, Symbols, Memory Flex, Logo Market, Shapes, I Read and See, as well as distractor questions. These activities allow students to work with verbal, visual, semantic, symbolic, and executive information, gradually increasing the cognitive load.
Benefits of the game:
It helps us develop key skills such as working memory, attention control, cognitive flexibility, inhibitory control, organization, planning, and emotional self-regulation.
It is particularly useful when students need to learn how to keep information in mind, avoid impulsive responses, tolerate mistakes, change strategies, or explain what they did to complete a task. For this reason, it is a very valuable resource for working with students with ADHD, ASD, learning disabilities, acquired brain injury, etc., or other specific educational support needs (SESN).
How to use:
It is used by presenting structured tasks in which the user must recall, manipulate, organize, or retrieve information while instructions, distractions, or distracting questions are introduced. The professional can adjust the difficulty based on the session’s objective and, at the end, help the user articulate which strategy they used and how they can apply it in class, at home, or in other learning activities.
Features
This is a system of manipulative materials designed to develop executive functions through progressive activities. It includes exercises focused on verbal, semantic, visual, symbolic, and executive memory, along with distracting questions that help train the ability to keep information active despite interruptions. It is recommended for ages 8 and up and can be used with children, adolescents, and adults, whether in individual sessions, small groups, or support classrooms.
Spanish edition.
https://logopedicum.com/wp-content/uploads/2026/04/Juego-funciones-ejecutivas-Memory-ON-247x300.jpg49.00 instock 6 – 9 years9 – 12 yearsAGEAlso for adultsAreas of DevelopmentBoard gamesCOGNITIVE AND EMOTIONAL DEVELOPMENTExecutive functionsGAME TYPEGAMES AND TOYSMemory and attentionMemory gamesTYPE OF TOY 0 0.00 0
https://logopedicum.com/wp-content/uploads/2026/04/Juego-funciones-ejecutivas-Memory-ON-247x300.jpg221224157140162 49.00 49.00 0.00 0.00 1777614527000
