Aprender es modificar o adquirir nuevas habilidades, destrezas, conocimientos, conductas y valores mediante la experimentación, el estudio, la observación, el razonamiento o la instrucción. Múltiples y variados juegos disponibles hoy en día, desde los más clásicos hasta los más innovadores, pueden ser grandes herramientas para construir una variedad de aprendizajes: lectoescritura, matemáticas, razonamiento y resolución de problemas, etc. aportando motivación e interés a los jugadores. Más allá de la estimulación de las inteligencias múltiples, fomentaremos la autoestima, incentivaremos la cooperación y el trabajo en equipo y mejoraremos el comportamiento y la actitud, entre otros muchos aspectos.
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Create an AccountThis board, made of colorful wooden cubes, encourages to practice multiplication in a fun way. Its 81 colorful cubes allow to work in a playful way the multiplication tables from 1 to 9, encouraging to practice and to discover the hidden results.
https://logopedicum.com/wp-content/uploads/2020/03/tabla-de-multiplicar-colorida-247x300.jpg 11.98 instock Calculation and mathematical languageLEARNINGSWood 0 0.00 0 https://logopedicum.com/wp-content/uploads/2020/03/tabla-de-multiplicar-colorida-247x300.jpg 740161217971762472 11.98 9.90 0.00 0.00 2020-03-24T10:31:21+01:00Cartas educativas para identificar sonidos y letras. Actividades para trabajar conciencia fonológica.
Have fun with words is a notebook to work on the most common handwriting and reading interpretation errors such as dyslexia, dyslalia and other learning disorders.
These factors can prevent the differentiation of similar spellings and produce errors of rotation, inversion, substitution or omission of letters, changing the meaning of words or making them unintelligible.
With this material we will be able to:A version of the classic memory game, with interchangeable templates, will reward the player who manages to find as many matching pairs as possible. This memo game contains three two-sided templates with pictures, 16 tokens to cover and a game board.
It is the next player's turn, always clockwise. If a player uncovers a pair with the same drawing, he keeps both tiles and can uncover two more drawings.
Adults can play too. Who remembers better where the hidden pictures are, the children or the adults? The winner is the one who has the most tokens at the end of the game. Once finished, you can start another round. Just rotate the template or use a new one.