Aprender es modificar o adquirir nuevas habilidades, destrezas, conocimientos, conductas y valores mediante la experimentación, el estudio, la observación, el razonamiento o la instrucción. Múltiples y variados juegos disponibles hoy en día, desde los más clásicos hasta los más innovadores, pueden ser grandes herramientas para construir una variedad de aprendizajes: lectoescritura, matemáticas, razonamiento y resolución de problemas, etc. aportando motivación e interés a los jugadores. Más allá de la estimulación de las inteligencias múltiples, fomentaremos la autoestima, incentivaremos la cooperación y el trabajo en equipo y mejoraremos el comportamiento y la actitud, entre otros muchos aspectos.
No account yet?
Create an AccountThe story of Elsa and Anna is now accessible to everyone, with pictograms that accompany the text and help the reader to follow the pages with greater autonomy. The visual aids in the form of pictograms facilitate access to reading from the beginning, allowing a greater number of children to enjoy Disney stories.
The story is specifically designed for those children who have an easier access to reading through the visual route. It is for this reason that the material is strongly recommended for children diagnosed with Autism Spectrum Disorder (ASD) and students in the Early Childhood Education grades who are beginning to learn to read and write.
The box contains a story, illustrated cards of the scenes and cards with pictograms in high quality to carry out the activities proposed in the pedagogical guide included.
Includes free App "Frozen Cuentos Accesibles para Todos", with which you will have a new augmentative-alternative communication tool thanks to Sign Language in Bimodal System.
Text in Spanish. https://logopedicum.com/wp-content/uploads/2018/03/pictogramas-frozen-247x223.jpeg 16.12 instock ASDAUTONOMY AND ADAPTED RESOURCESBooksIntellectual disabilityLearningOthersReading and writingSPECIAL EDUCATIONAL NEEDS 0 0.00 0 https://logopedicum.com/wp-content/uploads/2018/03/pictogramas-frozen-247x223.jpeg 1773786168717931684 16.12 15.50 0.00 0.00 2018-03-28T17:40:44+02:0040 glow-in-the-dark plastic letters with one side magnetized for use on any magnetic surface or board. Very interesting resource for literacy learning, since it allows the creation of multiple and varied phonological awareness activities such as: sound-graphic correspondence, analysis and localization of sounds and letters, syllabic segmentation, etc.
11.98 instock Areas of DevelopmentHearing and languageReading and writingLearning CornersMultisensoryLANGUAGEPhonetics and phonologyLEARNINGSReading and writingMULTISENSORY STIMULATIONLight resources 0 0.00 0 1762180017937931688 11.98 9.90 0.00 0.00 2017-06-22T09:58:44+02:00Photographic material consisting of 36 cards that portray a wide and varied sample of compromising situations or behaviors that can be derived from them. The topics reflected allow to create discussions and argue opinions or points of view, which may have personal repercussions or compromise others. Material especially recommended for working on logical reasoning, narrative discourse, argumentation, etc. for children or adolescents.
Illustrating actions and outcomes, these cards can be used in the classroom or in the clinic with elementary school-aged children. The cards help reinforce the need to consider outcomes and a recognition that choices made may not only have personal consequences, but also affect others.
The oversized cards have been divided into two sections.
On the one hand, we have those that show an action and a possible consequence:
And on the other hand, cards that show behavior and can be used for open discussion:
The material includes the 36 cards plus a handout that provides explanations of useful starting points to generate discussion and debate.
https://logopedicum.com/wp-content/uploads/2016/04/Cartas-discusion-1-247x300.jpg 49.82 instock COGNITIVE AND EMOTIONAL DEVELOPMENTCommunication and pragmaticsEmotion managementLANGUAGENarrative discourse 0 0.00 0 https://logopedicum.com/wp-content/uploads/2016/04/Cartas-discusion-1-247x300.jpg 180017931610797786 49.82 47.90 0.00 0.00 2016-04-19T16:20:10+02:00An element or tube containing several angled mirrors and irregular pieces of glass; when looking through one of its ends, symmetrical combinations are seen that vary when the tube is rotated, producing a rewarding visual stimulus. Resource of special interest to assess ocular laterality or to stimulate certain visual-perceptual skills.
Sold individually.
https://logopedicum.com/wp-content/uploads/2015/09/caleidoscopio-247x300.jpg 3.51 instock MULTISENSORY STIMULATIONThe 5 senses 0 0.00 0 https://logopedicum.com/wp-content/uploads/2015/09/caleidoscopio-247x300.jpg 18001904168917921762 3.51 2.90 0.00 0.00 2015-09-23T19:33:40+02:00If your little one has a hard time dealing with fear, this card set is for you!
This board game features a 20-card kit with many psychologically targeted activities to help children correctly express the emotions they experience with fear; they are also useful for parents who want their children to improve their ability to cope with fear.
Fear is one of the great limitations of children and, if we want our children to grow up with a strong self-esteem and a good ability to manage their emotions, a good resource is the use of this card game. This allows you to put into practice the different activities proposed, so you can extend the game and adapt it to the situation at any time to help the child to face his fears.
On the one hand, it allows them to work on emotional management, so that they can handle emotions in a positive way, without feeling overwhelmed or carried away by them. On the other hand, self-awareness, so that children learn the skill of self-knowledge, that is, they learn to identify their strengths and weaknesses, to react to situations in order to achieve their goals, using their own resources.
In addition, we need to keep in mind that fears can be detrimental to children, as they can limit their ability to explore the world and develop new skills and competencies. Fears can be triggered by a variety of factors, including previous experiences, or even observation of the fears of others. Therefore, the sooner they learn to manage this emotion, the better for their development.
If adults want to help children overcome their fears, this psychoeducational toy is ideal, as it will have a positive impact on validating emotions, teaching practical skills to manage stress and anxiety, as well as helping them to be able to express their emotions without fear of judgment in the future. And, not only that, it is a valid tool to facilitate the work of professionals such as psychologists, pedagogues, early childhood educators, teachers, etc.
Age: Toy for children over 2 years old.
Pack: 13 x 18.5 x 4.8 cm.
https://logopedicum.com/wp-content/uploads/2023/06/Aprendo-a-afrontar-el-miedo-1-247x300.jpg 10.29 instock 2 – 3 years3 – 6 yearsAGEAreas of DevelopmentCOGNITIVE AND EMOTIONAL DEVELOPMENTEmotion managementEmotional educationEmotional educationGAME TYPEGAMES AND TOYS 0 0.00 0 https://logopedicum.com/wp-content/uploads/2023/06/Aprendo-a-afrontar-el-miedo-1-247x300.jpg 16871760171016931778 10.29 8.50 0.00 0.00 2023-06-20T13:05:58+02:00Basket of 21cm in diameter with 17 pieces or vegetables made of attractive painted wood. This game allows to know the lexicon of a certain semantic field and allows to promote symbolic play activities.
[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][woodmart_title woodmart_css_id="645b647a30147" title="BLOG | MUNDO LOGOPEDICUM" woodmart_empty_space="" responsive_spacing="eyJwYXJhbV90eXBlIjoid29vZG1hcnRfcmVzcG9uc2l2ZV9zcGFjaW5nIiwic2VsZWN0b3JfaWQiOiI2NDViNjQ3YTMwMTQ3Iiwic2hvcnRjb2RlIjoid29vZG1hcnRfdGl0bGUiLCJkYXRhIjp7InRhYmxldCI6e30sIm1vYmlsZSI6e319fQ=="][/vc_column][/vc_row][vc_row][vc_column width="1/2"][vc_column_text woodmart_inline="no" text_larger="no"]https://mundologopedicum.com/para-saber-mas/juego-simbolico-y-lenguaje-la-influencia-del-juego-sobre-las-habilidades-linguisticas/[/vc_column_text][/vc_column][vc_column width="1/2"][vc_column_text woodmart_inline="no" text_larger="no"]https://mundologopedicum.com/para-saber-mas/juego-simbolico-que-es-como-funciona-como-lo-distribuimos/[/vc_column_text][/vc_column][/vc_row] https://logopedicum.com/wp-content/uploads/2015/06/cesta-verduras-madera-247x300.jpg 22.87 instock LANGUAGESemanticsWood 0 0.00 0 https://logopedicum.com/wp-content/uploads/2015/06/cesta-verduras-madera-247x300.jpg 19021610801793799 22.87 18.90 0.00 0.00 2024-11-18T12:09:40+01:00325 wooden dice of 11 different colors with the letters of the alphabet, which can be threadedor simply aligned, in order to compose syllables, words,... Very interesting resource in the literacy learning as it allows to create multiple and varied activities of phonological awareness such as: sound-graphic correspondence, analysis and localization of sounds and letters, syllable segmentation, etc. Size 0.5x0.5x0.5cm.
[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][woodmart_title woodmart_css_id="64592fcd7f4b5" title="BLOG | MUNDO LOGOPEDICUM" woodmart_empty_space="" responsive_spacing="eyJwYXJhbV90eXBlIjoid29vZG1hcnRfcmVzcG9uc2l2ZV9zcGFjaW5nIiwic2VsZWN0b3JfaWQiOiI2NDU5MmZjZDdmNGI1Iiwic2hvcnRjb2RlIjoid29vZG1hcnRfdGl0bGUiLCJkYXRhIjp7InRhYmxldCI6e30sIm1vYmlsZSI6e319fQ=="][/vc_column][/vc_row][vc_row][vc_column][vc_column_text woodmart_inline="no" text_larger="no"]https://mundologopedicum.com/ideas-practicas/7-actividades-para-inciar-la-lectoescritura-segun-metodo-montessori/[/vc_column_text][/vc_column][/vc_row] https://logopedicum.com/wp-content/uploads/2015/06/dados-letras-colores-enhebrar-247x300.jpg 12.71 instock 6 – 9 yearsAGEAreas of DevelopmentGAME TYPEGAMES AND TOYSHearing and languageLANGUAGELanguage gamesLEARNINGSPhonetics and phonologyReading and writingReading and writingReading and writing gamesWood 0 0.00 0 https://logopedicum.com/wp-content/uploads/2015/06/dados-letras-colores-enhebrar-247x300.jpg 7971693179316891778 12.71 10.50 0.00 0.00 2015-06-29T13:17:51+02:00Fun game to work the 5 senses through a variety of activities. Roll the dice and identify the organ determined at random with different real life situations that are perceived with the same. In addition, the 50 cards that illustrate different actions will allow us to relate them with the 5 identification cards of the organs involved.
The kit includes 55 cards or photos, 1 die with images of the different senses and 1 plastic case for storage.
https://logopedicum.com/wp-content/uploads/2016/09/Los-5-sentidos-247x223.png 26.56 instock LANGUAGEMULTISENSORY STIMULATIONSemanticsThe 5 senses 0 0.00 0 https://logopedicum.com/wp-content/uploads/2016/09/Los-5-sentidos-247x223.png 1773799171016871902 26.56 21.95 0.00 0.00 2016-10-05T11:21:34+02:00This fun and entertaining cow game helps to enhance observation and concentration while finding the combination of colors and shapes of the cow's spots. The drawings or models allow you to play with a beginner mode (only finding colors of the cow) or an advanced mode (in which you have to find color and shapes of the spots). The winner can turn the box upside down to hear the cow moo.
The set contains: 36 cow cards, 4 notebooks with cow drawings and 1 box with sound.
https://logopedicum.com/wp-content/uploads/2016/03/vaca-ok-247x223.jpg 28.44 instock GIFT IDEASJuguetes terapéuticosDe 3 a 6 añosLANGUAGESemanticsCOGNITIVE AND EMOTIONAL DEVELOPMENTExecutive functions 0 0.00 0 https://logopedicum.com/wp-content/uploads/2016/03/vaca-ok-247x223.jpg 786169019231610799 28.44 23.50 0.00 0.00 2017-06-22T11:10:43+02:00Set of farm animals made of attractive painted wood. The kit consists of 14 pieces, between 2.5cm and 11.5cm depending on the figure represented. This game allows to know and work specific lexicon of the semantic field "animals" promoting various language activities such as definition, access to the lexicon, categorization, creation of syntactic structures ... in addition to promoting symbolic play.
[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][woodmart_title woodmart_css_id="645b6aac0730e" title="BLOG | MUNDO LOGOPEDICUM" woodmart_empty_space="" responsive_spacing="eyJwYXJhbV90eXBlIjoid29vZG1hcnRfcmVzcG9uc2l2ZV9zcGFjaW5nIiwic2VsZWN0b3JfaWQiOiI2NDViNmFhYzA3MzBlIiwic2hvcnRjb2RlIjoid29vZG1hcnRfdGl0bGUiLCJkYXRhIjp7InRhYmxldCI6e30sIm1vYmlsZSI6e319fQ=="][/vc_column][/vc_row][vc_row][vc_column width="1/2"][vc_column_text woodmart_inline="no" text_larger="no"]https://mundologopedicum.com/para-saber-mas/juego-simbolico-y-lenguaje-la-influencia-del-juego-sobre-las-habilidades-linguisticas/[/vc_column_text][/vc_column][vc_column width="1/2"][vc_column_text woodmart_inline="no" text_larger="no"]https://mundologopedicum.com/para-saber-mas/juego-simbolico-que-es-como-funciona-como-lo-distribuimos/[/vc_column_text][/vc_column][/vc_row] https://logopedicum.com/wp-content/uploads/2015/06/animales-granja-madera-247x300.jpg 22.87 instock LANGUAGEMorphology and syntaxSemanticsWood 0 0.00 0 https://logopedicum.com/wp-content/uploads/2015/06/animales-granja-madera-247x300.jpg 7991902161216871693 22.87 18.90 0.00 0.00 2024-11-18T12:09:51+01:00Photographic material to work on oral and written language. The set consists of 62 cards (31 pairs) ideal to encourage logical relationships, creating pairs that also allow to generate linguistic samples (vocabulary increase, semantic fields, sentence structuring,...) with patients of all ages. The white background of the cards facilitates the identification of the photographs.
Perfect resource for explaining stories, describing, formulating questions, encouraging deduction and other implicit skills.
Logical pairs represented: baby-bottle, monkey-banana, mouse-cheese, bee-flowers, birthday cake-gifts, footballer-ball, hammer-screw, camera-photography, toothbrush-toothpaste, wet hair-hair dryer, etc.
The set includes 62 cards with attractive photographs, explanatory cards and a metal box for storage and transport of the material.
https://logopedicum.com/wp-content/uploads/2016/01/WFC08-c--pia-247x223.jpg 22.39 instock LANGUAGESemantics 0 0.00 0 https://logopedicum.com/wp-content/uploads/2016/01/WFC08-c--pia-247x223.jpg 19231773190216891762 22.39 18.50 0.00 0.00 2016-01-12T20:12:31+01:00Clear and attractive photographic material ideal for working on both oral and written language. The box contains 60 cards illustrated with photos reflecting daily life situations in which people and animals appear as protagonists. Such material induces the patient or student to understand the photo, to deduce what the protagonist in question might be thinking, to empathize and infer what you would think if you were in the same situation, etc. This resource is especially interesting to develop the capacity for abstraction, theory of mind, logical reasoning,... and allows both individual and group work.
The pack contains a metal box for storage and transport of the cards. It also includes an explanatory card with multiple activities to do in different languages.
https://logopedicum.com/wp-content/uploads/2015/09/que-estan-pensando-247x300.jpg 22.39 instock Areas of DevelopmentASDCOGNITIVE AND EMOTIONAL DEVELOPMENTCommunication and pragmaticsHearing and languageLANGUAGELEARNINGSReading and writingReading and writingSocial skillsSocial skillsSPECIAL EDUCATIONAL NEEDS 0 0.00 0 https://logopedicum.com/wp-content/uploads/2015/09/que-estan-pensando-247x300.jpg 18001710179316841689 22.39 18.50 0.00 0.00 2015-09-09T13:57:51+02:00Dobble is an ideal game to train selective and sustained attention, visual perception, reaction speed, etc. It consists of finding the identical symbol between two cards (same shape and same color, only the size may vary). The first player to find this symbol names it and draws two new cards which he puts on the table. It will be necessary to repeat this operation until all players have understood that there is always only one identical symbol or common element between two cards. In the game you will find more than 50 symbols on 55 cards.
And that's it! Simple, isn't it? Well, get ready, because Dobble contains several mini-games, each one more fun and fascinating, although the goal is always the same: to be the fastest, since all players play at the same time.
Recommended age: from 6 years old. Number of players: 2 to 8.Speed, observation, reflexes ... Dobble is a card game based on speed, observation and reflexes, in which players compete to find the matching symbol among the cards.
[/vc_column_text][/vc_column][vc_column width="1/3"][vc_single_image image="166923" img_size="200x200" alignment="center" parallax_scroll="no" woodmart_inline="no"][vc_column_text woodmart_inline="no" text_larger="no"]Dobble relies on observation and quick reflexes, and is exciting for both children and adults, keeping all players engaged in the game.
[/vc_column_text][/vc_column][vc_column width="1/3"][vc_single_image image="166930" img_size="200x200" alignment="center" parallax_scroll="no" woodmart_inline="no"][vc_column_text woodmart_inline="no" text_larger="no"]Each card is unique and has only one symbol in common with any other in the deck. It can be difficult to discover the match, as the size and position of the symbols may vary on each card.
[/vc_column_text][/vc_column][/vc_row][vc_row][vc_column width="1/3"][vc_single_image image="166934" img_size="200x200" alignment="center" parallax_scroll="no" woodmart_inline="no"][vc_column_text woodmart_inline="no" text_larger="no"]Because the game is based on reactions and visual perception, rather than knowledge or strategy, adults have no advantage over children, making it the perfect family game.
[/vc_column_text][/vc_column][vc_column width="1/3"][vc_single_image image="166938" img_size="200x200" alignment="center" parallax_scroll="no" woodmart_inline="no"][vc_column_text woodmart_inline="no" text_larger="no"]There are many versions of the game: Animals, Camping, 123, but there are also versions with your favorite characters like Harry Potter, Elsa...
[/vc_column_text][/vc_column][vc_column width="1/3"][vc_single_image image="166942" img_size="200x200" alignment="center" parallax_scroll="no" woodmart_inline="no"][vc_column_text woodmart_inline="no" text_larger="no"]Take it anywhere. Dobble is easy to learn, quick to play but very difficult to master. Dobble's playability and pocket-sized tin make it the ideal party or travel game.
The Cars story is now accessible to everyone, with pictograms that accompany the text and help the reader to follow the pages with greater autonomy. Visual aids in the form of pictograms facilitate access to reading from the beginning, allowing a greater number of children to enjoy Disney stories.
The story is specifically designed for those children who have an easier access to reading through the visual route. It is for this reason that the material is strongly recommended for children diagnosed with Autism Spectrum Disorder (ASD) and students in the Early Childhood Education grades who are beginning to learn to read and write.
The box contains a story with pictograms that tells the story of the famous movie, illustrated cards and cards with pictograms in high quality to carry out the activities in a simple way.
Includes free downloadable App "Cars Cuentos Accesibles para Todos", with which they will have a new augmentative-alternative communication tool thanks to Sign Language in Bimodal System.
Text in Spanish. https://logopedicum.com/wp-content/uploads/2018/03/cars-pictogramas-247x223.jpeg 16.12 instock ASDAUTONOMY AND ADAPTED RESOURCESBooksIntellectual disabilityLearningOthersReading and writingSPECIAL EDUCATIONAL NEEDS 0 0.00 0 https://logopedicum.com/wp-content/uploads/2018/03/cars-pictogramas-247x223.jpeg 16841693180016101690 16.12 15.50 0.00 0.00 2018-03-28T17:38:10+02:00