Portada » Semantics

Question and Answer

18,50  (VAT not included)

What are we asking today?

  • 56 cards (28 pairs) illustrated.
  • They will make it possible to work on both oral and written language.
  • They will allow you to generate answers to different interrogative particles (who?, when?, where?, why? and what?).
  • Highly recommended to work on linguistic comprehension and expression (access to lexicon, narrative discourse, …).
  • Includes 1 explanatory card with ideas of different game options.
  • It also contains a metal box for storing and transporting the cards.

Learning to construct sentences

18,50  (VAT not included)

Drawings to create sentences.

This interesting visual resource is perfect for generating rich and varied linguistic samples, making language learning a more effective and entertaining experience. The cards show complex situations in which multiple actions occur and on the back of each card are written different verbs that favor the creation of sentences, simple and compound, with varied elements and lengths.

  • Contains 56 illustrated cards.
  • Allows the work of:
    • Evocation of lexicon of different frequencies.
    • Creation and structuring of sentences.
    • Organization of narrative discourse.
  • Ideal to stimulate and re-educate language, both oral and written .
  • Allows individual and group work.
  • Suitable for children and adults, as the drawings are not childish.
  • Includes a metal box for card storage and transport.

Who am I?

10,90  (VAT not included)

Quiz game to guess who am I?

Fun game to guess what or who you are by asking questions that exercise description and language– ideal for improving memory and creativity! Place a ribbon with a letter on your forehead and let others ask you questions until you guess.

Includes:

  • 1 ribbon (headband)
  • 1 question
  • 40 cards
  • 10 tokens
  • Game instructions

Improve comprehension – I

28,50  (VAT not included)

How to improve linguistic comprehension?

Didactic resource designed to improve listening, speaking and reading comprehension in children. Ideal for therapists and educators, it allows both individual and group work.

Features:

  • Box with 60 cards:
    • 20 with a drawing and 3 sentences.
    • 40 with 3 drawings and a phrase.
  • Presentation of letters in oral or written form.
  • Auto-correction function by means of a flashlight or “magic” pointer.
  • Attractive resource to improve linguistic competence.
  • Adaptable to several languages despite being in English.
  • Includes:
    • Storage box.
    • Flashlight or “magic” pointer.
    • Explanatory card with multiple activities in several languages.

Cause – effect relationship

18,50  (VAT not included)

Guess what’s coming!

Fun material consisting of:

  • 56 cards (28 pairs) illustrated.
  • They represent situations that allow predicting the immediate consequences or effects (e.g. A small child puts the leash on his dog, and … what will happen next? The child will go for a walk with his dog).
  • Ideal for working on both oral and written language.
  • It contains an explanatory card with different game options (memory, auditory description,…).
  • Includes a metal box for card storage and transport.

My pictos case

16,75 21,75  (VAT not included)

More than 400 images with pictograms for learning vocabulary and getting started in LECTURE-WRITING.

My Pictos Kit, a practical tool to develop and facilitate an alternative communication system. A collection of pictograms in 7 x 7 cm card format (standard size) laminated in capital letters: handy and with a multitude of uses and individual and group applications.

Recommended to facilitate communication in children with ASD, communication difficulties, learning difficulties or who are starting to learn to read and write.

Learning to categorize lexicon

18,50  (VAT not included)

Vocabulary development tool.

This box of illustrated flashcards is an essential tool for working on lexical development in children, especially those with language difficulties. With 3 related pictures on each card, it facilitates various language activities. This material is ideal for supporting language development and enriching vocabulary in a structured and fun way.

  • Contains 56 illustrated cards
  • It includes an explanatory card with multiple activities in several languages.
  • It contemplates high, medium and low frequency terms.
  • It favors the work of evocation, definition and categorization.
  • Especially useful for children with linguistic disorders and difficulties in accessing the lexicon.
  • It has a metal box to keep the cards organized and protected.

Before-after relationship

18,50  (VAT not included)

What comes first?

Fun material consisting of:

  • 52 cards (26 pairs) illustrated.
  • They represent situations of everyday life.
  • Each pair shows the “before” situation (e.g., children with sand buckets on the beach) and the “after” situation (e.g., children sitting next to a sand castle).
  • It allows working on both oral and written language.
  • Contains a metallic box for card storage and transport.

 

Lotus of sounds

28,95  (VAT not included)

Listen, recognize and click!

Fun and educational game that consists of identifying sounds of the city, instruments or animals while also learning 120 words in 8 different languages. New proposal for children to develop their auditory, listening and musical skills. With this lottery or lotto of sounds, 120 sounds are presented with questions formulated in 8 different languages. When the players recognize the sound, they have to quickly press the button. Ideal game to train auditory and/or phonological skills, auditory attention and active listening, among many other aspects.
Age: From 4 years old.

 

Kaleidos Junior

34,90  (VAT not included)

A game of observation, attention and learning!

Kaleidos Junior is an educational game in which you will compete to find the most objects on each sheet, which will help improve visual acuity and concentration. This game, designed for children from 4 years old, offers a perfect combination of entertainment and learning for the whole family to enjoy. Find the most objects on the sheets according to their category or the letter they start with.

Perfect for the whole family and the classroom!

Features:

  • Includes:
    • 16 illustrated plates
    • 1 hourglass
    • 1 roulette with the alphabet
    • 80 marking chips
  • Different levels of difficulty according to age.
  • Stimulates observation, attention and vocabulary in children from 4 years of age.
  • Number of players: From 2 to 12.
  • Duration: Approximately 15 minutes per game.

My home – Montessori

Sold out (VAT not included)

Wow, what a great house!

With this maxi-game, children get to know the rooms of the house, identify the cut-out objects, recognize the shape and place them in the correct position.

  • 30 profiled objects related to the environments to which they belong (5 for each environment)
  • Ideal for fostering independence, personal identity and autonomy.
  • 6 illustrated cards with the rooms of the house: kitchen, living room, bathroom, bedroom, terrace, attic. 30 profiled objects related to the environments to which they belong (5 for each environment)
  • From 2 years old.

Letters and categories – magnetic

7,50  (VAT not included)

A game to work on phonological awareness and lexical access.

Have fun with this set of semantic categories, ideal for stimulating phonological awareness and lexical access in children and adults. Its compact design makes it perfect to take anywhere.

Characteristics:

  • Compact and portable format: Lightweight and transportable metal box .
  • Contents: Includes a roulette wheel and magnetic pieces that prevent losses.
  • Educational game: Challenge yourself to name animals, cities, foods, or objects as quickly as possible.
  • Ideal for: Travel, classroom or family sessions.

Add a stopwatch to increase excitement and competitiveness!

Photoimage box – Everyday environment

14,50  (VAT not included)

Expand the vocabulary of your daily environment with images.

This specific resource is ideal for vocabulary building activities, helping children to become familiar with words and concepts from their daily environment in a playful and educational way.

  • 48 photos (12 x 8.5 cm).
  • Different themesincluded.
  • Ideal for:
    • Expand vocabulary.
    • Improve access to the lexicon.
    • Enrich the semantic fields.
    • Facilitate the creation of sentences with the selected word, both orally and in writing.

What do I have in my head?

42,00  (VAT not included)

Guess the correct word.

What am I? A fun game to guess who or what you are by asking yes/no questions. Put on a pair of glasses with a card you can’t see. The other players will ask you questions until you guess the object or character.

  • Includes:
    • 101 cards in 5 categories (animals, food, people, things and transport)
    • 6 colored glasses
    • 6 clue cards
    • Roulette
    • Cards and instruction book.
  • Encourages the creation of questions, the development of language and the ability to describe.
  • Ideal to play with family or friends.
  • It can be played individually or in a group.

Topologix – Orientation game

15,75  (VAT not included)

Do you know where it is?

In Topologix, the player has to observe the placement of the different animals and place the card in the corresponding box. Once the player has completed it, he/she turns the card over to self-evaluate and know if he/she has done it right or if he/she has made a mistake to be able to correct him/herself and realize the error.

This game facilitates the learning of The game facilitates learning the prepositions of place: ABOVE, BELOW, IN FRONT, BEHIND and INSIDE, and also encourages the player’s observation, attention and spatial orientation .

Contains 1 template to place the tiles, and 20 challenges to discover where the elements or animals are.

Opposites

18,50  (VAT not included)

Cards to work on opposites in oral and written language.

This material, made up of different cards illustrating opposite or contrary concepts, is ideal for developing language skills in children, helping them to understand and use opposite concepts in an effective and playful way.

  • Content:
    • 56 cards with attractive drawings representing opposing concepts.
    • Summary cards to facilitate learning.
    • Metal box to store and transport the material.
  • Includes multiple illustrated contraries.
  • It allows toexpand the vocabulary and to promote the description and comparison of concepts.
  • It enables oral and written work.
  • Language: English, although the images are clearly understandable without reading the text.

Logical associations

25,55  (VAT not included)

Beautiful photos to which you will have to find a match

Useful and clear photographic material to stimulate and re-educate both oral and written language. The box contains 68 cards illustrating logical relationships that the patient or student will have to make before verbally expressing the content. It is a magnificent resource to favor visual association, abstraction capacity, logical reasoning, lexical precision, creation and organization of sentences, increase of syntactic complexity,… It allows both individual and group work.

Puzzle Trio Stories

9,50  (VAT not included)

An unforeseen event has occurred!

With these 8 puzzles of 3 pieces, for children from 3 years old, you will not only keep your child entertained for hours, but you will also encourage their learning. The large pieces will have to be put together to form a funny story of animals to which a series of unforeseen events happen. Once the sequence is assembled, it will be time to put words to the puzzle to explain everything we see, infer what could have happened and enrich the content to promote logic, reasoning and oral language.

Word game – Wooden cubes

10,90  (VAT not included)

We learn with dice!

With these wooden letter blocks you can learn letter recognition, spelling, word learning, and vocabulary learning.

  • Includes:
    • 1 wooden base
    • 8 wooden blocks
    • 30 cards with 60 illustrations.
  • Downloadable cards also in English (with QR code).
  • 3 ways to play.
  • Age: from 3 years old.

PALABRERÍO, How many words do you have in mind?

15,75  (VAT not included)

Can we guess words?

An interesting game with multiple possibilities of “palabrear”.

  • The objective of the game is to draw or represent words with a given letter and theme in mind .
  • Add one of the 5 “game modes” and achieve more than 2,000 possible word-finding combinations!
  • These are just some of the ways we thought of playing, but you’re sure to discover many more!
  • Recommended age: 8 to 99 years old.
  • Number of participants: 2 to 6 players.
  • Estimated time: 20-40 minutes.

Pictodice classic tales

24,95  (VAT not included)

Dice and classic stories: a perfect combination.

The 90 pictograms allow us to illustrate a great variety of sentence elements, linked to classic stories. Through 15 dice, with multiple colors to identify the different elements of the sentence, we will be able to form a great variety of sentences. The set consists of:

    • 15 dice with 90 adhesive pictograms.
    • Includes a downloadable file with 6 classic stories: The Three Little Pigs, Tom Thumb, The Tortoise and the Hare, Puss in Boots, Cinderella and Pinocchio.
    • Case for storage and transport.
  • It allows working on both oral and written language: morphosyntactic elements, vocabulary, semantic fields, etc.
  • It favors attention and memory capacity , motivates communication and facilitates the beginning of reading comprehension.
  • Recommended age: 4-8 years old

Contrasts – opposites

25,55  (VAT not included)

Lexical accuracy and much more

Material to work both oral and written language, consisting of 68 cards (34 pairs) of photographs that clearly illustrate opposite or contrary concepts. This, besides favoring the increase of vocabulary, allows us to improve lexical precision and to promote description, comparison, etc. At the same time, it allows us to organize sentences correctly and enrich them with words full of nuances.

Puzzle sounds musical instruments

19,50  (VAT not included)

Ear training as a baby

Attractive puzzle with wooden lace, with colorful drawings of musical instruments, which when lifted reproduce the relevant sound. Very appropriate game for:

  • Awakening auditory attention
  • To train discrimination, recognition, association, etc. skills.
  • Sharpening the ear and listening skills

Topanifarm – stackable cubes

18,95  (VAT not included)

Very lively cubes or houses!

Stackable cubes of resistant cardboard, representing small houses of different farm animals that on their different faces have a variety of colors and dots to begin to trace the first numbers. Each house contains an animal and this, beyond encouraging the imitation of onomatopoeias and lexical knowledge of the semantic field “animals” will also help us to optimize the auditory understanding of spatial concepts and relationships: inside, outside, next to, etc.

Contains: 6 cubes of different sizes and 6 animals (cow, dog, pig, cat, rabbit and duck).