Aprender es modificar o adquirir nuevas habilidades, destrezas, conocimientos, conductas y valores mediante la experimentación, el estudio, la observación, el razonamiento o la instrucción. Múltiples y variados juegos disponibles hoy en día, desde los más clásicos hasta los más innovadores, pueden ser grandes herramientas para construir una variedad de aprendizajes: lectoescritura, matemáticas, razonamiento y resolución de problemas, etc. aportando motivación e interés a los jugadores. Más allá de la estimulación de las inteligencias múltiples, fomentaremos la autoestima, incentivaremos la cooperación y el trabajo en equipo y mejoraremos el comportamiento y la actitud, entre otros muchos aspectos.
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Create an AccountThe LEXI-LOTO game is a complete game to work on language skills, both oral and written, focusing on the comprehensive and expressive aspects of language. This is a pedagogical material based on logic that will allow the student or patient to develop reasoning in order to reach a final conclusion.
This game, consisting of 8 sheets, 4 identified in green (beginner level) and 4 in gray (advanced level), can be worked on according to 2 levels of difficulty to stimulate language skills according to age and/or individual ability.
The main objective of this interesting game is to promote the evocation and lexical categorization, two aspects that are very important in speech therapy reeducation. To find the word in question, the therapist or teacher can offer us an auditory information that we must relate to a drawing or a written word or we can read a definition that will give us lexical and phonological clues (e.g. find an animal that,.... has 3 syllables/begins with a vowel/is singular) to arrive at the "hidden" word. Thus, auditory and visual discrimination, letter and syllable recognition, comprehension of more or less complex grammatical and semantic instructions, etc. will be basic skills that we must train in order to win.
Thus, with the Lexi-loto we can promote lexical comprehension of both affirmative and negative sentences through oral information or by reading the instructions. The vignettes with images allow an indirect access to writing and help the student to develop the mental representation of the word. The eight lotus pictures allow us to work on concepts such as: feminine, masculine, plural, singular, consonant, vowel, number of syllables, categorization, etc.
Game recommended for ages 6 and up.
The set contains: