Description
Aprender es modificar o adquirir nuevas habilidades, destrezas, conocimientos, conductas y valores mediante la experimentación, el estudio, la observación, el razonamiento o la instrucción. Múltiples y variados juegos disponibles hoy en día, desde los más clásicos hasta los más innovadores, pueden ser grandes herramientas para construir una variedad de aprendizajes: lectoescritura, matemáticas, razonamiento y resolución de problemas, etc. aportando motivación e interés a los jugadores. Más allá de la estimulación de las inteligencias múltiples, fomentaremos la autoestima, incentivaremos la cooperación y el trabajo en equipo y mejoraremos el comportamiento y la actitud, entre otros muchos aspectos.
14,50 € (VAT not included)
Weight |
0 , 630 kg |
---|---|
Dimensions |
20 , 2 × 13 × 6 cm |
Brand |
Akros |
In stock
somdn_product_page
Departamento de asesoramiento
asesoramiento@logopedicum.com
Departamento de formación
formacion@logopedicum.com
No account yet?
Create an AccountMaterial consisting of 100 hollow plastic cubes, 2 cm, with hooks to create strips or shapes, lines, areas or volumes. They allow numerical analysis, their decomposition, the development of mathematical language, etc., besides being an ideal support to work abstract concepts related to phonological awareness.
https://logopedicum.com/wp-content/uploads/2015/07/multicubos-247x300.jpg 42.35 instock Areas of DevelopmentHearing and languageReading and writingLogical reasoning and mathsLearning CornersReading and writingLogical-mathematicalLANGUAGEPhonetics and phonologyLEARNINGSReading and writingCalculation and mathematical language 0 0.00 0 https://logopedicum.com/wp-content/uploads/2015/07/multicubos-247x300.jpg 166494166516166510139583166469 42.35 35.00 0.00 0.00 2015-07-21T17:15:42+02:00Detective game to discuss everyday conflicts that occur in 4 different contexts: home, school, park, city. On one side of the card we find the situation to be analyzed and described and on the other side, the magnifying glass will allow us to detect a possible solution through the expression and management of feelings of the characters. The "magic" effect of the magnifying glass makes this game very dynamic and entertaining while promoting empathy.
Transportation | Clothing | Animals | Food | At home |
car (car) truck (truck) airplane (airplane) train (train) ship (ship) bus (bus) motorcycle(motorcycle) bicycle (bicycle) raft cab (cab) tractor (tractor) sled (sled) limousine (limousine) ambulance(ambulance) | shirt (shirt) shorts socks shoes skirt (skirt ) coat tie (tie) sombrero (hat) belt gloves (gloves) pajamas (pajamas) raincoat bathing suit boots (boots) | cat (cat) dog cow duck (duck) horse lion bear camel (camel) deer (deer) giraffe (giraffe) kangaroo(kangaroo) pig (pig) mouse elephant | ice cream corn (corn) tomato (tomato) lettuce (lettuce) grapes hamburger carrots arroz (rice) onions French fries (Frech fries) cookie peanut strawberries celery (celery) | refrigerator (refrigerator) spoon (spoon) chair sofa (couch) plate television (television) hammer (hammer) alarm clock sink carpet (rug) oven (oven) mirror (mirror) frying pan (frying pan) computer |